Wall-E Rolls Onto the Big Screen

After more than 14 years in production, Wall-E finally rolls his way onto the Big Screen.
Inspired by pair of binoculars, director Andrew Stanton continued to build and define the character design of Wall-E drawing inspiration from the original Pixar character, Luxo.
Believing that Wall-E wouldn’t work with conventional dialogue, the team courted Ben Burtt to create a language of whirrs and electronic beeps; “It’s a pretty unconventional movie,” admits producer Jim Morris, “But we knew early on that it was the right way to tell the story.”
The characters are, in fact, so emotive, that they almost communicate without any language at all. Burtt phrases it perfectly, “The power those animators have to give life to non-human things, to make you love what is basically two eyes on a stick, was thrilling.”
Wall-E hits theaters worldwide beginning this Friday, June 27th.
A round of applause for animators everywhere. Thanks for keeping our imaginations alive!
This entry was posted on Monday, June 30th, 2008 at 8:00 am and is filed under Animation Events. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

June 30th, 2008 at 10:24 am
See, now that’s how you do it. None of this “Horton Hears A Who And Speaks A Mouthful AKA Nonstop Geez Stop Talking Already Horton” baloney.
It was such a sweet movie. And the short that accompanied it, “Presto”, was probably my favorite Pixar short of them all. Of. Them. All. Now let’s everyone go outside today and plant a tree and pick up some garbage. Or at least admire a tree and dispose of your own trash. WALL-E would.
July 7th, 2008 at 9:45 am
14 years in production! That’s amazing! I would certainly pick up a book on the making of Wall-E and see what went on behind the scene!
July 13th, 2008 at 10:51 pm
I loved this so much, it was refreshing and much needed. Someone put it best in saying that it was “like a chaplin film in animation.” SSShhhhh…I’ve seen it three times.